
Sean Faust
Gallente Point of No Return Eradication Alliance
|
Posted - 2008.11.18 20:05:00 -
[1]
Originally by: Durethia
Originally by: Ki Tarra
You can calculate your wrecking shot damage out-of-game. So if there has been a change, it should be no trouble at all proving it.
The original complaint wasn't the DPS of the wrecking shot, but the frequency of wrecking shots. In other words, it doesn't matter what the target resistances are, resistances never prevented a wrecking shot from occuring it only effected the amount of damage that registered as a wrecking shot. (If you have very high resists, people shooting you used to still get wrecking shots, it's historically trivial to see a wrecking shot of only 50-150 on a HAC with high resistances.)
The fact that people are claiming they have gone the whole day and no one has a single wrecking shot logged is absolute, infallible and indisputable evidence, that something has changed. Which this "change" IS the concern of this thread. Primary worry is that turret based pilots might be concerned that their overall DPS is ruined, secondary worry is the fact we all enjoyed seeing the wrecking shots (we post the highest of them in our bios!).
Again, the circumstances of the target really don't matter at all whether you get a wrecking shot. The only thing that should have changed, was the documented change saying that turrets would no longer register hits (including wrecking shots) outside of reasonable range (falloff + optimal). As long as a target can be hit, a wrecking shot should be possible. It would further seem that given optimal circumstances such as target sitting still, at optimal range, with substantial number of tries, that a wrecking shot should be rendered along a perceptive average comparable to past experience with receiving a wrecking shot.
But, apparently, the amount of wrecking shots have dramatically changed from the last patch. I haven't seen a single wrecking shot myself either. "Excellent" shots were a dime a dozen, for a webbed stiff target Excellent shots were the overwhelming majority, it seems according to those within this thread, they are now rare. What is the problem?
Nothing has changed in the formula or the way damaging/wrecking shots are calculated. The only thing that has changed is the NAME. Anything that WOULD have been considered a wrecking shot before now is called excellent, though the damage has NOT changed. The only thing that has been changed is that the WORD "wrecking" has been omitted, along with "barely scratches". The formula has NOT changed in a way that would affect damage, however.
The reason theyre seeing lower overall DPS is because of the turret tracking changes that have decreased your chance to hit anything smaller than your OWN SIZED SHIP e.g. battleship guns firing on cruisers and battlecruisers now take a chance to hit penalty more severe than before, so you miss more often which equates to lower overall DPS and more time clearing missions.
|